Spell 4 Dead is a small arena survival prototype made in Godot during a 48-hour game jam.

Move, aim, and cast spells to survive increasingly dangerous enemy waves. Choose between four elemental spells, manage your mana, open chests between waves, and pick upgrades to strengthen your character or improve your spells.

The game includes keyboard/mouse and controller support, rebindable controls, audio/display settings, and a simple wave-based progression loop.

Made as a solo game jam project.


 
Move: WASD / left stick

Aim: Mouse / right stick

Cast: Left mouse button / right shoulder

Select spells: 1-4 / D-pad

Interact: E / gamepad face button

Pause: Esc / Start

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